Utilize este identificador para referenciar este registo:
http://hdl.handle.net/10437/12046
Título: | PyXYZ: an educational 3D wireframe engine in Python |
Autores: | Andrade, Diogo de Fachada, Nuno |
Palavras-chave: | AUDIOVISUAL TEACHING COMPUTER GAMES SOFTWARE RENDERING PYTHON PYGAME AUDIOVISUAL ENSINO JOGOS DE COMPUTADOR RENDERIZAÇÃO POR SOFTWARE |
Editora: | ACM |
Citação: | de Andrade, D. & Fachada, N. (2021). PyXYZ: an educational 3D wireframe engine in Python. In Proceedings of the 26th Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE '21 (pp. 519-525), Virtual Event, Germany. https://doi.org/10.1145/3430665.3456345 |
Relatório da Série N.º: | ITiCSE'21; |
Resumo: | In this paper we introduce PyXYZ, a 3D wireframe software rendering framework for educational purposes. The main goal of this framework is to provide a simple-to-understand tool that students can use to build a more sophisticated engine, while learning mathematics and acquiring a deeper knowledge of the complexity of a modern 3D engine. PyXYZ can be used as a teaching aid in course work and/or as a template for multi-goal project assignments, allowing students with diverse capabilities and interests to have different levels of commitment. The engine has been used with positive results in a mathematics course unit of a computer games BA and can be easily adapted to various teaching scenarios. |
Descrição: | ITiCSE 2021, June 26–July 1, 2021, Virtual Event, Germany |
URI: | https://dl.acm.org/doi/10.1145/3430665.3456345 http://hdl.handle.net/10437/12046 |
Aparece nas colecções: | MOVLAB - Atas de Conferências Internacionais |
Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
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2021_pyxyz.pdf | paper | 2 MB | Adobe PDF | Ver/Abrir |
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