Percorrer por autor Fachada, Nuno

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DataTítuloAutor(es)
Mai-2017Assessing the feasibility of OpenCL CPU implementations for agent-based simulationsFachada, Nuno; Rosa, Agostinho C.
2018Biofeedback Game DesignLuz, Filipe Costa; Fachada, Nuno; Junior, Roberto
2017cf4ocl: A C framework for OpenCLFachada, Nuno; Lopes, Vitor V.; Martins, Rui C.; Rosa, Agostinho C.
23-Fev-2021ColorShapeLinks: A board game AI competition for educators and studentsFachada, Nuno
24-Abr-2022A computational pipeline for modeling and predicting wildfire behaviorFachada, Nuno
Mai-2020Desafios no Ensino de Programação a Alunos de VideojogosFachada, Nuno
1-Jun-2022Drop Project: an automatic assessment tool for programming assignmentsCipriano, Bruno Pereira; Fachada, Nuno; Alves, Pedro
Fev-2022Enlarged PLIN5-uncoated lipid droplets in inner regions of skeletal muscle type II fibers associate with type 2 diabetesFachada, Vasco; Rahkila, Paavo; Fachada, Nuno; Turpeinen, Tuomas; Kujala, Urho M.; Kainulainen, Heikki
Jun-2020Fun Maths for All Game Development StudentsAndrade, Diogo de; Fachada, Nuno
Mai-2020generateData—A 2D data generatorFachada, Nuno; Rosa, Agostinho C.
2020Generative art with swarm landscapesAndrade, Diogo de; Fachada, Nuno; Fernandes, Carlos M.; Rosa, Agostinho C.
2017A method for detecting statistically significant differences in EEG dataFachada, Nuno; Cruz, Janir R. da; Herzog, Michael H.; Figueiredo, Patrícia; Rosa, Agostinho C.
2018micompm: A MATLAB/Octave toolbox for multivariate independent comparison of observationsFachada, Nuno; Rosa, Agostinho C.
2017Model-independent comparison of simulation outputFachada, Nuno; Lopes, Vitor V.; Martins, Rui C.; Rosa, Agostinho C.
2017Parallelization strategies for spatial agent-based modelsFachada, Nuno; Lopes, Vitor V.; Martins, Rui C.; Rosa, Agostinho C.
2018Particle swarm and population structureFernandes, Carlos M.; Rosa, Agostinho C.; Fachada, Nuno; Laredo, Juan L. J.; Merelo, J. J.
2020Population sizing of cellular evolutionary algorithmsFernandes, Carlos M.; Fachada, Nuno; Laredo, Juan L. J.; Merelo, J. J.; Rosa, Agostinho C.
2020Procedural game level generation by joining geometry with hand-placed connectorsSilva, Rafael Castro e; Fachada, Nuno; Códices, Nélio; Andrade, Diogo de
20-Abr-2022Procedural generation of 3D maps with snappable meshesSilva, Rafael Castro e; Fachada, Nuno; Andrade, Diogo de; Códices, Nélio
26-Jun-2021PyXYZ: an educational 3D wireframe engine in PythonAndrade, Diogo de; Fachada, Nuno